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Nintendo Makes Health the New Name of the Game

Given the principles that Nintendo has laid out, including "a hardware-centric ecosystem, non-wearable, quality of life improvement, I would guess it will be another accessory linked to its new hardware system with the ability to measure people's health and wellness indicators in a very nonintrusive manner," Harry Wang, director for health and mobile product research with Parks Associates, told TechNewsWorld.

"The goal of the accessory and related software application is to provide a feedback loop informing people of their quality of life and raising health awareness," Wang explained.

"If it is not going to be wearable, it could be a stationary piece of software built into an everyday item that people use for fitness purposes," he suggested.

From the article, "Nintendo Makes Health the New Name of the Game" by Katherine Noyes.

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