Providing market intelligence for more than 35 years

The Wall Street Journal

Makers of Massively Multiplayer Online Games Try New Genres, Cut Prices to Lure New Users

The Wall Street JournalThe segment accounts for a fraction of the about $7 billion in annual U.S. sales of PC and console games, despite hits like World of Warcraft, which is published by the games unit of Vivendi Universal SA, and Sony's EverQuest series. Massively multiplayer games generated $540 million in revenue in the U.S. last year, up from $430 million in 2004, according to Dallas research firm Parks Associates.

From the article "Makers of Massively Multiplayer Online Games Try New Genres, Cut Prices to Lure New Users," by David Kesmodel.

Previously In The News

More Households Cut the Cord on Cable

The cable-cutting trend isn't just being driven by pinched personal budgets. It also comes as younger consumers gravitate to popular and free online video sites such as Google Inc.'s YouTube and Hul...

Internet-Ready TVs Usher Web Into Living Room

After more than a decade of disappointment, the goal of marrying television and the Internet seems finally to be picking up steam. A key factor in the push are new TV sets that have networking conne...

High-Def Options Vie With Blu-ray

Lesser-known brands are dropping their Blu-ray player prices even further. In early September, Best Buy Co. advertised its Insignia brand Blu-ray player for $229. It also offered to sell the player...

Notes From the Underground: Indie Videogames Come of Age

In general, AddictingGames, Newgrounds Inc. and other companies post games on their Web sites and allow users to play them for free. They make money off of advertising revenue, so the more games peo...