Providing market intelligence for more than 35 years

The Wall Street Journal

Silicon Valley Races to Make TV the Next Frontier for Apps

Technological advances, including faster processors, are fueling hopes that TVs and set-top boxes can do much more. For starters, Nvidia's Mr. Huang and others say, they can help bring gaming to a broader audience by eliminating the need for dedicated gaming consoles.

Google's Android TV app store lists big-screen versions of games found on mobile devices, including Electronic Arts Inc.'s "NBA Jams" and Telltale Inc.'s "Game of Thrones."

Nvidia, known for chips used to render graphics in high-end PC games, expects its Shield device to run more sophisticated software than the usual set-top box. The company in March demonstrated Shield, whose starting price will be $199, running games such as Id Software's "Doom 3" and Crytek's "Crysis." It expects more than 50 games to be available for the device when it hits the market. Nvidia is expected to provide more details Thursday.

Many hurdles remain for Silicon Valley's vision of TV, such as devising a big-screen user interface that consumers find attractive and easy to use, said Brett Sappington, director of research at Parks Associates, which tracks TV-related products.

Not everyone is a fan of Android TV. Samsung Electronics Co. and LG Electronics Inc., two of the largest TV makers, don't currently use Google's operating system for their app-capable sets.

From the article "Silicon Valley Races to Make TV the Next Frontier for Apps" by Don Clark.

Previously In The News

Phone Makers Shift Focus

This holiday shopping season, the smartphone battle is going mainstream. Given that smartphones are expected to be one of the hottest-selling items this holiday season, the next few weeks of sale...

Microsoft Places Big Bet On Multiplayer Gaming

Microsoft's ability to convince more users to pay for the online service will play a key role in the Xbox's profitability. While online gaming is growing in popularity – U.S. revenue is expected to...

Makers of Massively Multiplayer Online Games Try New Genres, Cut Prices to Lure New Users

The segment accounts for a fraction of the about $7 billion in annual U.S. sales of PC and console games, despite hits like World of Warcraft, which is published by the games unit of Vivendi Univers...

Intel Goes Hollywood

From the article "Intel Goes Hollywood," by Don Clark and Sarah McBride.