Providing market intelligence for more than 35 years

Forbes

Making Virtual Worlds Portable

This is the future of virtual worlds and online games. Just a short one-time installation of a browser plug-in--similar to what is required to watch Flash videos on a site like YouTube--allows people to dive straight into a virtual world or game whenever they visit a site.

This means instant access and massive distribution. No need to download and install a bulky application. It'll be the next big boon for 3-D virtual worlds, which are expected to reach 33 million users by 2013, up from 7 million in 2007, according to Parks Associates analyst Michael Cai.

From the article, "Making Virtual Worlds Portable" by Mary Jane Irwin

Previously In The News

The Business Of Avatars

Although there is no exact count of avatars, the industry expects their ranks to explode as the number of participants in 3D virtual worlds is projected to grow nearly fivefold to 33 million by 201...

SanDisk's iPod Challenge

SanDisk is also building technology platforms that will leverage SlotMusic's ability to sync up with servers through encrypted connections. A streaming subscription service like Rhapsody, which San...

A 'Virtual' Escape From Economic Pain

The Dow plummeted below 9,000 points to a five-year low Thursday. Worldwide, economies are slowing and consumers are worried sick about their future. Indeed, the number of registered and active...

Google Gets Game

More than a year in the works, Google finally launched its in-game advertising platform Wednesday. Called AdSense for Games, the platform will offer advertisers access to millions of Web-based Flas...