However, access for consumers likely is years away, according to Brett L. Sappington, senior director of research at Parks Associates, a market research and consulting company in Addison, Texas.
"This technology is primarily focused on professional graphics use rather than the consumer market," he told TechNewsWorld.
"It could have application in VR, particularly for business use cases. However, it is not likely to be a consumer product for several years," Sappington said.
From the article "Nvidia's Turing Chip Opens Door to New Virtual Reality Realm" by John P. Mello.
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