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E3 2016 Plugs Into VR, 4K Gaming

To perhaps no one’s surprise, this year’s E3 gaming show, held last week in Los Angeles, was hyper-focused on all things virtual reality, as the gaming industry continues to pave the way to this nascent category. According to a spring survey from Parks Associates, 5 percent of broadband-equipped households plan to purchase a VR headset this year, while research firm Greenlight VR expects nearly 37 million headsets to be in U.S. homes in just four short years.

From the article "E3 2016 Plugs Into VR, 4K Gaming" by Lisa Johnston.

Previously In The News

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White paper examines impact of smart energy management

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Sports streaming pain points revealed in report

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Demand response programs improving, but customers remain wary: report

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