1.0 Executive Summary
1.1 Definition of a Gaming-on-Demand Service
1.2 The Industry Chain of Games-on-Demand Services
1.3 Games-on-Demand Enablers
1.4 Consumer Demand for Games-on-Demand Services
1.5 Forecast of Broadband Gaming-on-Demand Households
2.0 Definition, Categories, and Business Models
2.1 Definition of a Gaming-on-Demand Service
2.2 The Difference between GoD Services and MOD/VOD services
2.3 Different Games-on-Demand Business Models
3.0 The Industry Impact of Gaming-on-Demand Services
3.1 Overview of the Game Software Industry
3.2 Game Developer/Publisher/Distributor
3.2.1 Brief Overview
3.2.2 Opportunities and Challenges
3.3 Retailer
3.3.1 Brief Overview
3.3.2 Opportunities and Challenges
3.4 Broadband Service Providers/Internet Portals
3.4.1 Brief Overview
3.4.2 Opportunities and Challenges
3.4.3 Economic Analysis
3.4.4 Yahoo! Games on Demand
3.5 Platform Manufacturers
3.5.1 Game Consoles
3.5.2 PC Game Consoles
Phantom
Discover Game Console
4.0 Gaming-on-Demand Enablers
4.1 Exent
4.2 Trymedia
4.3 Valve
4.4 G-cluster
4.5 Stream Theory
4.6 RealArcade
4.7 K2 Network
4.8 Summary
5.0 Consumers and Gaming-on-Demand Services
5.1 Demand for Broadband Services
5.2 Game Console Penetration
5.3 Consumer Adoption of Online Gaming
5.4 The Broadband Gaming Households
5.4.1 Broadband Gaming Households Segmentation
5.4.2 Popular Sources for Gaming Information
5.4.3 Purchase of Gaming Software
5.4.4 Distribution Channel of Gaming Software
5.4.5 Console vs. PC Games
5.5 Gaming-on-Demand Services: Current Usage and Consumer Interest
5.5.1 Current Usage of Gaming-on-Demand Services
5.5.2 Popular Websites for on-Demand Gaming
5.5.3 General Interest in a Gaming-on-Demand
Service
Internet Connection and
Gaming-on-Demand Services
Electronic Gaming Experience
and Games-on-Demand Services
Interest in GoD and Gaming
Software Expenses
Consumer Interest in
Games-on-Demand and Demographical Characters
5.6 Consumer Preferences for Gaming-on-Demand Services
5.6.1 Payment Options
5.6.2 Service Features
5.6.3 Gaming Platforms
5.6.4 Desirable Characteristics
5.7 The Ultimate Broadband Entertainment Bundle
6.0 Forecast of Broadband Gaming-on-Demand Households
6.1 Forecast of Total Broadband Gaming-on-Demand
Households
6.2 Forecast of Broadband Gaming-on-Demand Subscribers
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