Holly Sprague
720-987-6614 - Email
Mindi Sue Sternblitz-Rubenstein
972-490-1113 - Email
Contact Parks Associates today to speak with an analyst or request research data.
|
BLOG SPONSOR
Tuesday, February 07, 2012Mobile Gaming and In-App Purchases boosting Revenues for Free-to-Play Games
The whitepaper “Trends in Digital Gaming: Free-to-Play, Social, and Mobile Games" shows the game industry is poised for a significant shift in revenue models as smartphones and tablets are changing the gaming population and how players pay for games. Players can easily make in-game purchases, without having to create a new, separate account, because the game payment system is integrated with their established mobile and app-store accounts. In-app purchases greatly expand monetization of the free-to-play model, thanks to seamless payments. Already, most of the top grossing games on iTunes and Android can be downloaded for free and generate the majority of their revenues via virtual purchases. While mobile players are often characterized as 'casual gamers,' they spend a comparable amount of money on free-to-play titles as their peers spend on console games.
Next: Using Handheld Devices to Enhance 2-D Touch Displays to the Third Dimension Comments
Post a CommentHave a comment? Login or create an account to start a discussion. |
Media ContactsUpcoming Event
CONNECTIONS™ at TIA 2012
Premier SponsorsBlog Sponsors
|